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The Pixel Mill Workshop – Game Design for Live Ops



Date Posted: August 5, 2021

The Pixel Mill is hosting a workshop on Game Design for Live Ops with Linzi Campbell, Senior Game Designer, CCP. The workshop will take place on Friday 3rd September from 10am-12 noon and will be delivered online.

The workshop will focus on Live Ops for video game development, taking lessons from a 15+ year old game (Eve Online). Topics will cover designing live events and content that continues to engage the community around a game, integrating user testing into live ops and reacting to feature feedback to focus development. There will be insight on how to develop a cohesive game design workflow within a team, as well as between teams, to guide the development of content as well as provide feedback for tools development.

Linzi Campbell works at CCP on Live Ops game design for Eve Online and has over a decade of experience working on the franchise from QA Tester to Game Designer through to current role as Senior Game Designer.

The workshop is open to anyone working within the Northern Ireland interactive sector, however spaces will be limited and administered on a first come/first serve basis. To book a space in the workshop email [email protected].

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